![]() |
||
|
You will be beamed over to a new web site location momentarily. All content from this Frost-Works site will be transferred to the new site.
NEWS ARCHIVE Sunday, Nov. 21, 2004
CUGS has a new
portal site, growing by the minute.. Saturday,
Oct. 16, 2004 Sunday, Oct. 10, 2004 CUGS is Consortium Ultimate Gaming Servers. On another note regarding: Friday, Sept 17, 2004 King of the Hill Tourneys here! EAW, OP, UAW, SFC3, lots of other games.. Prizes! Friday, Sept 10, 2004 How
about a game? Look to the right for the download link. Sunday, August 29, 2004 There's a new kid in town. Monday, August 16, 2004 We are still working on The Universe at War mod - yes still, lol. We've been looking closely at this upcoming game..
Tuesday,
August 2, 2004 There's lots of new links in the links section for you to explore. Pay close attention to CONSORTIUM UNLIMITED It is the
future. Sunday, July 11, 2004
SFCOP:
The Universe At War Monday, July 5, 2004
Switching modes to Sol Multisystem (Version 2) is currently in the final stages of beta testing. Take a look at the readme for this baby.
Work on the SFCOP TNG+
Universe At War mod is temporarily halted while I prepare the BC
release. So many mods, not enough time, or money, lol. You could
Saturday,
June 19, 2004 Friday, June 11, 2004 SFCOP: The Universe At War - Spanning All Eras of Trek Sunday, May 30, 2004 Part 7 of SFCOP: The Universe At War is an on going process. Here's some things posted in the Races of Honor Forum. This
posted by Merlin: If you
wish to.. On another
note, for a bit of TNG Nostalgia regarding this and other mods, see
this! It would help a great deal. More than you know, actually. Wednesday, May 12, 2004 Part 7 of the TNG Mod for Orion Pirates is progressing along nicely. We plan a Dynaverse 2 server for the mod! I've not done much with Bridge Commander recently to concentrate on getting the OP TNG mod finalized. A new friend, RT Justice, has updated the Borg specs. RH-Merlinfmct87 is doing specs for the Andromedans! We are changing the race breakdown to include all of the following:
Federation Friday,
April 30, 2004 Saturday, April 24, 2004 Several
things happening of late.
Wednesday, March 10, 2004 Let's go back in time a bit. The images in this directory all date from 2002. Time Travel.. A temporal vortex. Live Internet
Radio Show This Sunday 3/14/04 4pm Eastern Time, with Trek and Anime
Talk. The ZM System
Maps for Bridge Commander - originally released in July 2003 - and
getting the NanoFx2 makeover. Sunday, March
7, 2004 Go here for a complete description and an alternative link for the Sol Multisystem. Saturday, March 6, 2004 My Internet radio station runs 24-7 Star Trek audio in a 56K Stereo audio stream.. THE NEXT LIVE SHOW IS SUNDAY. MARCH 14th, 4pm Eastern Standard Time. We'll be talking Trek and Anime! The live show will be run at 24k Mono, to accomodate 56k listeners. Thursday, March 4, 2004 We've taken
SOL a little but farther.. Check out the new SOL System for BC.. Nanobyte's long awaited NanoFx2 for BC is released! Sun., Feb. 1, 2004
Thanks to the players of our MultiPlayer Mod Pack/CJ Map festival on
Sat. 1/31/04.
MPMP
Part 1 For extra visual effects, have this installed as well. Dark Gunman's Improvement Pack Sat. Jan. 10, 2004 Recently my
BC partner Jeff Watts, Jr. and I have been working on adding AI ships
to the Multiplayer experience. Our efforts have drawn the attention
of the team responsible for the Multiplayer Mod pack currently on BC
Files.
Look here
for some screenshots of Jeff, Quantum99, and myself in a 3 way battle
in Calufrax (a Banzai Zap system); in Multiplayer - combined with the
MPMP. Sun. Dec. 28, 2003
Here we go folks. Due to recent efforts by Jeff Watts, Jr. and myself,
we plan to support the Multiplayer community with the BC2
project. I have been informed that some were worried it would be
single player only. Not so. Take a look on BC Files at our Stock
1.1 Multiplayer Maps. The scenarios presented in each individual
system in BC2 will be available - most of them in their original form
- for BC2 Multiplayer. Monday, Sept.
29, 2003 Saturday,
Sept. 20, 2003 Thursday,
Sept. 18, 2003 Monday, Sept.
8, 2003 Monday, Sept.
1, 2003 Saturday,
August 23, 2003 It was suggested that someone make a system for the Voyager episode 'Message in a Bottle'. I did, I made one - actually two. See here. Tuesday, July 29, 2003 Two more maps/systems for BC released! See This! Tuesday,
July 22, 2003 Sunday,
June 22, 2003 Starfleet Command Wed., June 11, 2003 For the moment anyway I have stopped modding SFC. I've taken to making systems for Bridge Commander. Look here! This is a challenge for me. I can do SFC in my sleep and wanted to accept some new challenges. I'm working with Nightsoft on something called 'Bridge Commander 2'. Tuesday,
May 20, 2003 Thursday May 15, 2003 Bridge
Commander - I have released another mission
for Banbury's QBR: For the moment I'm sticking to stock models, to accomodate the people who don't want slide shows due to high poly models eating up ram. I am conjuring up a large fleet battle with all possible
stock ships involved somehow. Saturday May 3, 2003 The May 2003 update of the TNG Mega Mod for SFC3 is online here! Check the Projects, SFC3, Mega mod link here. Also.. The SFC2 Multi-Era Mod has been updated. (That's a mega-mod too isn't it?) Check the Projects, SFC2, Multi link for that! On the Bridge Commnder front - I recently created a fun mission using the QBR (QuickBattleReplacemnent) script. See it and download it here! BUSY WEEK, LOL. Monday,
April 28, 2003 Friday,
April 17, 2003 elsewhere, I have added some new ships and the Interstellar Machine Terrain. This terrain has hardpoints, 2 up in the sky to simulate a ship in orbit firing down on you. It will come with no weapons so you can refit it as you wish. Deep Space Nine will be playable, but will also need to be re-fitted to play. A lot of the BS files, the ship pics in the right hand corner of the ship select screens, have been redone and look a lot better. New scripts for the Mega-Mod server coming from Pelican. His Dominion Wars Mod has really taken off. I am pleased to see he used some of the same ideas I used; i.e. batch files for activation, installmaker for the mod install, etc.. The 2nd Spring update for the TNG Mega Mod update soon. Monday, March 31, 2003 The old Eric Mistal landscapes for EAW and OP are back up for download! Rocky Wasteland Friday, March 21, 2003 The
Latest Tuesday, March 18, 2003 The SFC3 TNG Mega-Mod Spring update in online!! Single File version to follow. Saturday March 8, 2003 While I fix the downloads up on this site, you can get every download (except the SFC3 TNG Mega-Mod) from The Star Trek Mod Directory. I support the Venras in thier efforts to be the place to get Star Trek Mods. (A
lot of the downloads are offline until such time as I can fix the
links. 3/16/03 is the 2 year anniversary of my radio station on Live 365 (linked to your left). I'll be doing another live show that Sunday night (3/16). I would like to have the final edition of the TNG Mega-Mod done by then; a little self promotion, lol. That is my goal. Plus my daughter's birthday is that weekend. I played on the D3 with normal 1.01 specs and had some fun there. I can get on no problem, although the log on process is a bit long, no doubt my router causes that. It checks the router IP before it checks the outside IP. Orion Pirates is getting a patch soon. One thing there is they are increasing the maximum number of ships per hull type from 64 to 128. Based on that and the desire to upgrade some models, I'll be updating the TNG Mod for OP. If and when I get to it, I'll be wanting to update the EAW Multi-Era Mod as well. Busy 2003? Yes. But it's all SFC with the fun factor being 10 out of 10. Monday,
24th Feb. 2003 S F C I I I N e w s Starfleet Command III 1.01 Beta Patches -
US and UK - Released!! Here's the UK version The above links take you directly to the Activision Pages for the download.. These are beta -- which means more is coming at some point. Erik Bethke, CEO of Taldren says this: On the issue of modem play: On a strictly volunteer basis we would appreciate modem users d/l the patch and testing dynaverse play with 2 and more simulataneous modem users in the same game. Thank you, David Ferrell of Taldren says this: This is NOT just the beta patch that was released earlier. Thanks, Dave and this: A new D3 server will be available very soon (tonight). 2/24/03 Some admins already have it. Thanks, Dave Saturday 15th, Febuary 2003 Thanks
Ripperman! Nice job on this site my friend. I would never have done
a major site makeover like this myself, lol. Friday
14th, Febuary 2003 Monday
10th, Febuary 2003 Sunday
2nd, Febuary 2003
HERE'S THE README INFO FROM THE ORIGINAL TNG MOD FOR OP DATED OCTOBER 2002..
INSTALLATION INSTRUCTIONS
Please Note that all six parts and the audio are available here..
Go to your assets\models directory and create a directory called tng.
Install the file to your game directory..
If you encounter a problem
email me.
PART THREE - Update New Specs, Graphics, and Models!! Install to your game directory.
install specs to your game directory and use the 'tngfull' batch file
to copy the latest TNG files to your game!!!
6/15/2002 UPDATE
assets/models/tng/new602/fnia/niagarar.mod FBC NIAGRA KNOX1711 assets/models/tng/new602/fgalxx/agtgalx.mod FBB AGT KNOX1711 assets/models/tng/new602/fdefwz/def_sfc2.mod FCL DEFIANT WZO
assets/models/tng/gal81/fbch/fbch.mod FDN GALAXY PN81
and many other P-81 ships.. ENJOY!
PART FIVE! WELCOME TO THE TNG MOD FOR OP LATE SUMMER UPDATE.. 8/29/02 This will not be just a models/spec update as the previous updates were. THERE ARE SIX MISSIONS INCLUDED HERE, SCRIPTED BY CENTAURI VAUGHN for This Mod!!!
There are two multiplayer missions as well! tested and approved!
1. Dominion Wars - the Dominion vs. a random opponent Team A is random
opponent - B is Dominion
The Borg Assault Customizer (Called Borg Assault 2) install will be in
your game's main directory upon download of this update. These missions put a whole new spin on the TNG Mod for OP.
There will be a new batch file copied into your main directory just
for these missions; it will say TNG2002.
RACE: Federation RACE: ISC ISC tng/new802/sfc-isc-dnbat2 DN 882 Battleship Taldren Model/Darkdrone Kitbash
There are more not listed here -- a few more BC ports..
IF YOU HAVE THE TNG MOD UP TO THE LAST SUMMER UPDATE IN JUNE, IT WILL
BE WORTH YOUR WHILE TO DOWNLOAD THIS UPDATE! --------------------------------------------------------------------------------
PART SIX
Major Models update! This addresses some bugs from the part five update, gets rid of most if not all of the ??? in the game and adds the following models: Bridge Commander Ports by Darkdrone:
Federation Starbase Wicked Zombie Models:
USS Saratoga (Destroyed by the Borg at Wolf 359) Red Dragon Models:
Jupiter Station (Homeworld)
Wells Class Time Ship from Voyager SKINMAN Models:
Feredation Steamrunner Class Lord Vader Model: Saber Class Dawn Models:
Deep Space Nine
Prometheus Class Sandman69247 Model: Ship Name: USS GORGON NCC-42069
Ship Class: CENTAUR TNG Jake Model:
Really Big - the Banshee Class Battleship! Wait till you see this
thing! Lord Schtupp Models:
USS Star League (TOS BB for your own fun!) Stress Puppy Model: USS Enterprise NCC-1701 TOS (for fun and your own missions) AND A SURPRISE ROMULAN MODEL!! hehe. -------------------------------------------------------------------------------------------- THIS AUDIO IS REQUIRED, OR SOME OF THE SOUNDS/VOICES WILL NOT WORK. AUDIO
IMPORTANT: You need to have WINZIP installed on your computer to do this next part.
1. Download and run this file
OPAUDIO402.exe.
2. Open Winzip, and open the archive, C:\Program Files\Taldren
Software Inc\Starfleet Command Orion Pirates\Assets\Sound\SFCSounds.zip 4. A dialogue box appears, browse to the directory c:\sounds and make sure it says *.* in the file name area. Also -- In the Action box, make sure it says, ‘Add (and replace) files. 5. MAKE SURE THE COMPRESSION RATIO IS SET TO "NONE". IF you don't do this, the sounds won't work, and if you didn't make a backup of the sfcsounds.zip - NO SOUND.. FOLLOW THE EXACT SAME PROCEDURE FOR THE VOICES, only browse to the directory c:\voices, and open the archive C:\Program Files\Taldren Software Inc\Starfleet Command Orion Pirates\Assets\Sound\SFCVoice.zip 6. Click "Ok", WinZip adds to and updates the archive. 7. Run the TNG batch file - all set! Thanks to TNG-B-SFETAZ and REIGN1701A for the original sounds. I modified a few of the sounds myself. These sounds will be included with the TNG mod release. I wanted to give you a preview.. Pay close attention to the above instructions!
--------------------------------------------------------------------------------------- THERE IS NOW A MULTIPLAYER RANDOM CUSTOMIZER FOR THIS MOD!! I have taken the Defiant into the Badlands to engage several Maquis Raiders. I have been to the Veridian System in a Venture Class Galaxy re-fit with an Akira and a Nova as escorts.. We met up with a fleet of Jem Hadar, Cardassians, and Breen. A Glorious Battle. Centauri Vaughn is the scripter here.. I gave him a list of what races were replaced and with what for the OP Mod.. and he went to town..
CV says this:
I have played about 9 games using different settings. Good luck and good hunting all. Centauri Vaughn
|
||
©