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You will be beamed over to a new web site location momentarily. All content from this Frost-Works site will be transferred to the new site.
Images below the readme.. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. You do have the option of installing to a different directory ny clicking the gray button next to the install directory. You must have NanoFx2 installed for this to work to it's fullest extent. although this mod will work without it. SOL MULTISYSTEM readme Each Planet in our Solar System is
selectable by name in Quickbattle. If you have the 1st Sol Multisystem installed, The Mutator will not change, and Earth will not have the same AI ships as before. It is not required that you have Sol
installed first. This is an all inclusive download, all files needed
are here. Original Sol System by Dasher 42. Planet Atmosphere code by Nanobyte from NanoFx2 Atmospheres added to each system by Chris Jones, some coding by Jeff Watts, Jr. New Earth texture included. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. You do have the option of installing to a different directory ny clicking the gray button next to the install directory. You must have NanoFx2 installed for this to work to it's fullest extent, although this mod will work without it. Enable the following mutators: Sol Multisystem Select Sol Multisystem as a Quickbattle Map, and you'll have the option of warping to any of the nine planets in our solar system, along with any maps NanoFx2 has enabled. Some systems have ships flying along until attacked. Some systems have ships that will attack any enemy entering the system. Earth has lots of activity. Any enemies
that come around will be met with the Federation's wrath. You'll be able to dock with Starfleet
Command at Earth. Earth and Mars each have a commandable Mars has a dockable Spacedock. A bug
exists to where you have to have your commandable ship dock before
Jupiter also has a dockable base called Jupiter Station (Fed Starbase model), along with 2 commandable ships that will dock as well. There's some shuttles moving around
the Saturn system. Uranus and Neptune have a faint ring system, as they do in real space. Jeff Watts, Jr is the author of the rings and the textures for them. Jeff would like to thank Cpt. LC Amaral for help and tips regarding the transparent rings. A Sovereign and Ambassador Class start in Neptune. If you start out with enemies in Quickbattle in the Multisystem, the Sov will come from Neptune to help you battle. You will not start out in any particular system with this mod, just deep space, outside the Sol System. Once you warp to anywhere in the Sol System, the Sov will not follow, but suddenly get called away somewhere else. If by chance you play in the Neptune system by itself, the Sov (and Ambassador) will be there to help. A new Cardassian Starbase hardpoint is included that gives the base Federation Phasers (near Pluto). The Federation phasers are quite powerful and the shield system has been enhanced. The original base hardpoint is included for backup, named cardstarbase.pyORIG. You can rename it by deleting the ORIG part from the extension to get the original file back.
* Mercury : James Hastings-Trew Jupiter : James Hastings-Trew Saturn : A synthesis of textures by
Bjrn J¢nsson and by Don Davis of JPL/Caltech. Uranus : James Hastings-Trew
* Pluto : David Seal, Rawlings, CalTech/JPL *1 Earth - A retouched synthesis of
textures from "The Blue Marble" at NASA Goddard Space Flight Center Image by Reto Stckli (land surface, shallow water, clouds). Enhancements by Robert Simmon (ocean
color, compositing, 3D globes, Data and technical support: MODIS
Land Group; MODIS Science Data Support Additional data: USGS EROS Data Center
(topography); USGS Terrestrial All retouching done by Daniel Houghton
AKA Dasher42 unless otherwise noted.
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